![Cities: Skylines - Community Modding Requests - Page 21 - Cities: Skylines Modding - Open Discussion - Simtropolis Cities: Skylines - Community Modding Requests - Page 21 - Cities: Skylines Modding - Open Discussion - Simtropolis](https://www.simtropolis.com/objects/attachments/monthly_2019_01/3.jpg.c2f98cc19f22e3f67cd3956daaa1722c.jpg)
Cities: Skylines - Community Modding Requests - Page 21 - Cities: Skylines Modding - Open Discussion - Simtropolis
![Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube](https://i.ytimg.com/vi/AFeAW08m5b8/maxresdefault.jpg)
Making CUSTOM buildings in Cities: Skylines | Procedural Objects | Cities: Skylines Tutorial - YouTube
![Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines](https://preview.redd.it/hi-im-having-trouble-with-the-procedural-object-mod-it-v0-vk2emlohl1kb1.png?width=1920&format=png&auto=webp&s=09e0451d2d7cede9204a2d34a860f0fd57f1ae24)
Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines
![Custom Tunnel Entrance - Getting a bit more confident with Procedural Objects Mod : r/CitiesSkylines Custom Tunnel Entrance - Getting a bit more confident with Procedural Objects Mod : r/CitiesSkylines](https://i.redd.it/1v58hkp1eq721.jpg)
Custom Tunnel Entrance - Getting a bit more confident with Procedural Objects Mod : r/CitiesSkylines
![Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X](https://pbs.twimg.com/media/FJiYvNTXIAEQLxu.jpg)
Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X
![Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis](https://i.imgur.com/k7aiyPm.png)